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Searched refs:IsVec128 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceRegistersARM32.def7 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
26 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
35 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
70 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
105 …h, IsPreserved, IsStackPtr, IsFramePtr, IsGPR, IsInt, IsI64Pair, IsFP32, IsFP64, IsVec128, Aliases)
DIceRegistersARM32.h98 unsigned IsVec128 : 1; member
202 return RegTable[RegNum].IsVec128; in isEncodedQReg()
DIceTargetLoweringARM32.cpp327 VectorRegisters[i] = Entry.IsVec128; in staticInit()
331 QtoSRegisters[i] = Entry.IsVec128 && Entry.Encoding < EncodedReg_q8; in staticInit()
349 } else if (Entry.IsVec128) { in staticInit()
DIceInstARM32.cpp1565 assert(SrcEntry.IsVec128); in getDRegister()