Searched refs:LoadImageFunctionInfo (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/ |
D | load_functions_table_autogen.cpp | 59 LoadImageFunctionInfo A1RGB5_ANGLEX_to_A1R5G5B5_UNORM(GLenum type) in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM() 64 return LoadImageFunctionInfo(LoadRGB5A1ToRGBA8, true); in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM() 66 return LoadImageFunctionInfo(LoadToNative<GLushort, 1>, false); in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM() 69 return LoadImageFunctionInfo(UnreachableLoadFunction, true); in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM() 73 LoadImageFunctionInfo ALPHA_to_R16G16B16A16_FLOAT(GLenum type) in ALPHA_to_R16G16B16A16_FLOAT() 78 return LoadImageFunctionInfo(LoadA16FToRGBA16F, true); in ALPHA_to_R16G16B16A16_FLOAT() 80 return LoadImageFunctionInfo(LoadA16FToRGBA16F, true); in ALPHA_to_R16G16B16A16_FLOAT() 82 return LoadImageFunctionInfo(UnreachableLoadFunction, true); in ALPHA_to_R16G16B16A16_FLOAT() 85 return LoadImageFunctionInfo(UnreachableLoadFunction, true); in ALPHA_to_R16G16B16A16_FLOAT() 89 LoadImageFunctionInfo ALPHA_to_R32G32B32A32_FLOAT(GLenum type) in ALPHA_to_R32G32B32A32_FLOAT() [all …]
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D | renderer_utils.h | 151 struct LoadImageFunctionInfo struct 153 LoadImageFunctionInfo() : loadFunction(nullptr), requiresConversion(false) {} in LoadImageFunctionInfo() argument 154 LoadImageFunctionInfo(LoadImageFunction loadFunction, bool requiresConversion) in LoadImageFunctionInfo() argument 162 using LoadFunctionMap = LoadImageFunctionInfo (*)(GLenum); argument
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 1760 LoadImageFunctionInfo loadFunctionInfo = mFormat.textureLoadFunctions 1762 : LoadImageFunctionInfo();
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 5425 LoadImageFunctionInfo loadFunctionInfo = vkFormat.textureLoadFunctions(type); in stageSubresourceUpdateImpl() 5886 LoadImageFunctionInfo loadFunction = vkFormat.textureLoadFunctions(formatInfo.type); in stageSubresourceUpdateFromFramebuffer()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.cpp | 796 LoadImageFunctionInfo loadFunctionInfo = d3d11Format.getLoadFunctions()(type); in setData()
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