Searched refs:MAX_PRIM (Results 1 – 24 of 24) sorted by relevance
4 #define MAX_PRIM 3215 layout(max_primitives=MAX_PRIM) out;32 } gl_MeshPrimitivesNV[]; // implicitly sized to MAX_PRIM34 out uint gl_PrimitiveIndicesNV[MAX_PRIM*3]; // explicitly sized to MAX_PRIM * 371 gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;72 gl_PrimitiveCountNV = MAX_PRIM * 3;
4 #define MAX_PRIM 3215 layout(max_primitives=MAX_PRIM) out;55 gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;61 gl_PrimitiveCountNV = MAX_PRIM * 3;
4 #define MAX_PRIM 3216 layout(max_primitives=MAX_PRIM) out;39 perviewNV perprimitiveNV layout(location=19) out vec4 nonBlk2[MAX_PRIM][]; // Explicit+Impl…45 perviewNV perprimitiveNV layout(location=24) out vec4 nonBlkArr2[MAX_PRIM][][2]; // Explici…
4 #define MAX_PRIM 3215 layout(max_primitives=MAX_PRIM) out;
4 #define MAX_PRIM 3212 layout(max_primitives=MAX_PRIM) out;
4 #define MAX_PRIM 3216 layout(max_primitives=MAX_PRIM) out;
104 #define MAX_PRIM 32115 layout(max_primitives=MAX_PRIM) out;155 gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;161 gl_PrimitiveCountNV = MAX_PRIM * 3;
38 #define MAX_PRIM 32 macro59 struct _mesa_prim dstprim[MAX_PRIM];110 if (split->dstprim_nr == MAX_PRIM-1) { in next_outprim()
102 #define MAX_PRIM 32 macro103 struct _mesa_prim dstprim[MAX_PRIM];311 if (++copy->dstprim_nr == MAX_PRIM || check_flush(copy)) { in end()