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Searched refs:Matrix4x4 (Results 1 – 8 of 8) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dmatrixop.h11 typedef float Matrix4x4[16]; typedef
15 extern void Matrix4x4_Multiply(Matrix4x4 result,
16 Matrix4x4 mat1, Matrix4x4 mat2);
19 extern void Matrix4x4_Copy(Matrix4x4 dst, Matrix4x4 src);
21 extern void Matrix4x4_LoadIdentity(Matrix4x4 mat);
24 extern void Matrix4x4_Scale(Matrix4x4 mat,
28 extern void Matrix4x4_Translate(Matrix4x4 mat,
32 extern void Matrix4x4_Rotate(Matrix4x4 mat, float angle,
36 extern void Matrix4x4_Frustum(Matrix4x4 mat,
41 extern void Matrix4x4_Perspective(Matrix4x4 mat, float fovy, float aspect,
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Dmatrixop.c12 void Matrix4x4_Copy(Matrix4x4 dst, Matrix4x4 src) in Matrix4x4_Copy()
20 void Matrix4x4_Multiply(Matrix4x4 result, Matrix4x4 mat1, Matrix4x4 mat2) in Matrix4x4_Multiply()
22 Matrix4x4 tmp; in Matrix4x4_Multiply()
36 void Matrix4x4_LoadIdentity(Matrix4x4 mat) in Matrix4x4_LoadIdentity()
46 void Matrix4x4_Scale(Matrix4x4 mat, float sx, float sy, float sz) in Matrix4x4_Scale()
58 void Matrix4x4_Translate(Matrix4x4 mat, float tx, float ty, float tz) in Matrix4x4_Translate()
81 void Matrix4x4_Rotate(Matrix4x4 mat, float angle, in Matrix4x4_Rotate()
84 Matrix4x4 rot; in Matrix4x4_Rotate()
129 void Matrix4x4_Frustum(Matrix4x4 mat, in Matrix4x4_Frustum()
137 Matrix4x4 frust; in Matrix4x4_Frustum()
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Dshader.c23 Matrix4x4 sModelView;
24 Matrix4x4 sProjection;
87 static void computeNormalMatrix(Matrix4x4 m, Matrix3x3 normal) in computeNormalMatrix()
189 Matrix4x4 mvp; in bindShaderProgram()
Dshader.h54 extern Matrix4x4 sModelView;
55 extern Matrix4x4 sProjection;
Ddemo.c801 Matrix4x4 tmp; in drawModels()
834 Matrix4x4 tmp; in drawModels()
865 Matrix4x4 m; in gluLookAt()
1023 Matrix4x4 tmp; in appRender()
/external/llvm/test/Transforms/StraightLineStrengthReduce/AMDGPU/
Dpr23975.ll6 %struct.Matrix4x4 = type { [4 x [4 x float]] }
9 define fastcc void @Accelerator_Intersect(%struct.Matrix4x4 addrspace(1)* nocapture readonly %leafT…
13 …%arrayidx114 = getelementptr inbounds %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTran…
14 …%tmp1 = getelementptr %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTransformations, i64…
15 ; CHECK: %tmp1 = getelementptr %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTransformati…
/external/llvm-project/llvm/test/Transforms/StraightLineStrengthReduce/AMDGPU/
Dpr23975.ll7 %struct.Matrix4x4 = type { [4 x [4 x float]] }
10 define fastcc void @Accelerator_Intersect(%struct.Matrix4x4 addrspace(1)* nocapture readonly %leafT…
14 …%arrayidx114 = getelementptr inbounds %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTran…
15 …%tmp1 = getelementptr %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTransformations, i64…
16 ; CHECK: %tmp1 = getelementptr %struct.Matrix4x4, %struct.Matrix4x4 addrspace(1)* %leafTransformati…
/external/skia/modules/canvaskit/npm_build/types/
Dindex.d.ts1430 findMarkedCTM(marker: string): Matrix4x4 | null;
1436 getLocalToDevice(): Matrix4x4;
2943 invert(matrix: Matrix4x4 | number[]): number[] | null;
2957 multiply(...matrices: Array<(Matrix4x4 | number[])>): number[];
2963 mustInvert(matrix: Matrix4x4 | number[]): number[];
2979 rc(matrix: Matrix4x4 | number[], row: number, col: number): number;
3025 transpose(matrix: Matrix4x4 | number[]): number[];
3650 export type Matrix4x4 = Float32Array; alias
3702 export type InputMatrix = MallocObj | Matrix4x4 | Matrix3x3 | Matrix3x2 | DOMMatrix | number[];