Searched refs:ModeA (Results 1 – 10 of 10) sorted by relevance
16 def ModeA : HwMode<"+a">;43 [ModeA, ModeB], [fooTypeEncA,
103 GLuint ModeA:4; member296 key->unit[i].ModeA = comb->ModeA; in make_state_key()630 else if (need_saturate(key->unit[unit].ModeA)) in emit_texenv()641 if (key->unit[unit].ModeRGB == key->unit[unit].ModeA && in emit_texenv()679 key->unit[unit].ModeA, in emit_texenv()
132 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()281 state->ModeA = (state->SourceA[0] != GL_PREVIOUS) in calculate_derived_texenv()488 packed->ModeA = tex_combine_translate_mode(texUnit->EnvMode, state->ModeA); in pack_tex_combine()576 switch (combine->ModeA) { in update_tex_combine()
159 if (texUnit->Combine.ModeA == mode) in set_combiner_mode()162 texUnit->Combine.ModeA = mode; in set_combiner_mode()647 return texUnit->Combine.ModeA; in get_texenvi()
1037 GLenum16 ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ member1121 uint32_t ModeA:4; /**< Effective mode for RGB as 4 bits */ member
858 unit->Combine.ModeA); in pop_texture_group()
280 switch (combine->ModeA) { in i830SetTexEnvCombine()
541 switch ( texUnit->_CurrentCombine->ModeA ) { in r200UpdateTextureEnv()882 (ctx->Texture.FixedFuncUnit[i]._CurrentCombine->ModeA == GL_REPLACE) && in r200UpdateAllTexEnv()
445 switch (combine->ModeA) { in texture_combine()
448 switch ( texUnit->_CurrentCombine->ModeA ) { in radeonUpdateTextureEnv()