Searched refs:NativeInput (Results 1 – 2 of 2) sorted by relevance
57 private static NativeObjRegistry<NativeInput.MotionEvent> nativeMotionEventRegistry =58 new NativeObjRegistry<>(NativeInput.MotionEvent.class);111 private static NativeInput.PointerCoords pointerCoordsToNative( in pointerCoordsToNative()113 NativeInput.PointerCoords outRawPointerCoords = new NativeInput.PointerCoords(); in pointerCoordsToNative()158 NativeInput.PointerCoords rawPointerCoords, in pointerCoordsFromNative()262 NativeInput.MotionEvent event; in nativeInitialize()266 event = new NativeInput.MotionEvent(); in nativeInitialize()270 NativeInput.PointerCoords[] rawPointerCoords = new NativeInput.PointerCoords[pointerCount]; in nativeInitialize()410 NativeInput.MotionEvent event = getNativeMotionEvent(nativePtr); in nativeAddBatch()413 NativeInput.PointerCoords[] rawPointerCoords = new NativeInput.PointerCoords[pointerCount]; in nativeAddBatch()[all …]
40 public class NativeInput { class226 protected void initialize(NativeInput.InputEvent from) { in initialize()298 private List<NativeInput.PointerCoords> mSamplePointerCoords = new ArrayList<>();568 NativeInput.PointerCoords[] pointerCoords) { in initialize()751 NativeInput.PointerCoords pointerCoords = new NativeInput.PointerCoords(); in readFromParcel()825 List<NativeInput.PointerCoords> getSamplePointerCoords() { in getSamplePointerCoords()