Searched refs:NewEdgeArray (Results 1 – 1 of 1) sorted by relevance
361 auto NewEdgeArray = std::make_unique<Edge[]>(NewEdgeSize); in trim() local379 NewVertexArray[VertexI].Edges = &NewEdgeArray[EdgeI]; in trim()383 NewEdgeArray[EdgeI].Value = E.getValue(); in trim()387 NewEdgeArray[EdgeI].Dest = &NewVertexArray[NewIdx]; in trim()394 NewVertexArray[VertexI].Edges = &NewEdgeArray[NewEdgeSize]; // terminator in trim()396 std::move(NewEdgeArray), NewVertexSize, in trim()