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Searched refs:PA_STATE (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dclip.cpp180 PA_STATE& pa, in ClipRectangles()
195 PA_STATE& pa, in ClipTriangles()
210 PA_STATE& pa, in ClipLines()
225 PA_STATE& pa, in ClipPoints()
241 PA_STATE& pa, in ClipRectangles_simd16()
265 PA_STATE& pa, in ClipTriangles_simd16()
289 PA_STATE& pa, in ClipLines_simd16()
313 PA_STATE& pa, in ClipPoints_simd16()
Dpa.h35 struct PA_STATE struct
87 PA_STATE() {} in PA_STATE() function
88 PA_STATE(DRAW_CONTEXT* in_pDC, in PA_STATE() argument
135 struct PA_STATE_OPT : public PA_STATE
410 INLINE simdvector& PaGetSimdVector(PA_STATE& pa, uint32_t index, uint32_t slot) in PaGetSimdVector()
416 INLINE simd16vector& PaGetSimdVector_simd16(PA_STATE& pa, uint32_t index, uint32_t slot) in PaGetSimdVector_simd16()
423 struct PA_STATE_CUT : public PA_STATE
476 PA_STATE(pDC, in_pStream, in_streamSizeInVerts, in_vertexStride, in_numVertsPerPrim) in PA_STATE_CUT()
1275 struct PA_TESS : PA_STATE
1288 PA_STATE(in_pDC, nullptr, 0, in_vertexStride, numVertsPerPrim),
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Dclip.h204 PA_STATE& pa,
266 PA_STATE& pa,
399 int ComputeUserClipCullMask(PA_STATE& pa, Vec4<SIMD_T> prim[])
477 PA_STATE& pa,
737 void ExecuteStage(PA_STATE& pa,
1297 PA_STATE& pa,
1305 PA_STATE& pa,
1313 PA_STATE& pa,
1321 PA_STATE& pa,
1330 PA_STATE& pa,
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Dfrontend.h415 PA_STATE& pa,
423 PA_STATE& pa,
432 PA_STATE& pa,
440 PA_STATE& pa,
Dcontext.h223 struct PA_STATE;
227 PA_STATE& pa,
237 PA_STATE& pa,
Dbinner.cpp41 PA_STATE& pa,
52 PA_STATE& pa,
74 DRAW_CONTEXT* pDC, PA_STATE& pa, uint32_t triIndex, uint32_t primId, float* pBuffer) in ProcessAttributes()
211 typedef void (*PFN_PROCESS_ATTRIBUTES)(DRAW_CONTEXT*, PA_STATE&, uint32_t, uint32_t, float*);
243 PA_STATE& pa, in ProcessUserClipDist()
668 PA_STATE& pa, in BinTrianglesImpl()
1215 PA_STATE& pa, in BinTriangles()
1230 PA_STATE& pa, in BinTriangles_simd16()
1282 PA_STATE& pa, in BinPostSetupPointsImpl()
1600 PA_STATE& pa, in BinPointsImpl()
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Dfrontend.cpp510 DRAW_CONTEXT* pDC, PA_STATE& pa, uint32_t workerId, uint32_t* pPrimData, uint32_t streamIndex) in StreamOut()
823 PA_STATE& pa, in GeometryShaderStage()
1259 PA_STATE& pa, in TessellationStages()
1650 THREAD PA_STATE::SIMDVERTEX* gpVertexStore = nullptr;
1777 gpVertexStore = reinterpret_cast<PA_STATE::SIMDVERTEX*>(AlignedMalloc(vertexStoreSize, 64)); in ProcessDraw()
1792 PA_STATE& pa = paFactory.GetPA(); in ProcessDraw()
Dpa_avx.cpp2763 PA_STATE(in_pDC, pStream, in_streamSizeInVerts, in_vertexStride, numVertsPerPrim), in PA_STATE_OPT()