Searched refs:PA_STATE (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | clip.cpp | 180 PA_STATE& pa, in ClipRectangles() 195 PA_STATE& pa, in ClipTriangles() 210 PA_STATE& pa, in ClipLines() 225 PA_STATE& pa, in ClipPoints() 241 PA_STATE& pa, in ClipRectangles_simd16() 265 PA_STATE& pa, in ClipTriangles_simd16() 289 PA_STATE& pa, in ClipLines_simd16() 313 PA_STATE& pa, in ClipPoints_simd16()
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D | pa.h | 35 struct PA_STATE struct 87 PA_STATE() {} in PA_STATE() function 88 PA_STATE(DRAW_CONTEXT* in_pDC, in PA_STATE() argument 135 struct PA_STATE_OPT : public PA_STATE 410 INLINE simdvector& PaGetSimdVector(PA_STATE& pa, uint32_t index, uint32_t slot) in PaGetSimdVector() 416 INLINE simd16vector& PaGetSimdVector_simd16(PA_STATE& pa, uint32_t index, uint32_t slot) in PaGetSimdVector_simd16() 423 struct PA_STATE_CUT : public PA_STATE 476 PA_STATE(pDC, in_pStream, in_streamSizeInVerts, in_vertexStride, in_numVertsPerPrim) in PA_STATE_CUT() 1275 struct PA_TESS : PA_STATE 1288 PA_STATE(in_pDC, nullptr, 0, in_vertexStride, numVertsPerPrim), [all …]
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D | clip.h | 204 PA_STATE& pa, 266 PA_STATE& pa, 399 int ComputeUserClipCullMask(PA_STATE& pa, Vec4<SIMD_T> prim[]) 477 PA_STATE& pa, 737 void ExecuteStage(PA_STATE& pa, 1297 PA_STATE& pa, 1305 PA_STATE& pa, 1313 PA_STATE& pa, 1321 PA_STATE& pa, 1330 PA_STATE& pa, [all …]
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D | frontend.h | 415 PA_STATE& pa, 423 PA_STATE& pa, 432 PA_STATE& pa, 440 PA_STATE& pa,
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D | context.h | 223 struct PA_STATE; 227 PA_STATE& pa, 237 PA_STATE& pa,
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D | binner.cpp | 41 PA_STATE& pa, 52 PA_STATE& pa, 74 DRAW_CONTEXT* pDC, PA_STATE& pa, uint32_t triIndex, uint32_t primId, float* pBuffer) in ProcessAttributes() 211 typedef void (*PFN_PROCESS_ATTRIBUTES)(DRAW_CONTEXT*, PA_STATE&, uint32_t, uint32_t, float*); 243 PA_STATE& pa, in ProcessUserClipDist() 668 PA_STATE& pa, in BinTrianglesImpl() 1215 PA_STATE& pa, in BinTriangles() 1230 PA_STATE& pa, in BinTriangles_simd16() 1282 PA_STATE& pa, in BinPostSetupPointsImpl() 1600 PA_STATE& pa, in BinPointsImpl() [all …]
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D | frontend.cpp | 510 DRAW_CONTEXT* pDC, PA_STATE& pa, uint32_t workerId, uint32_t* pPrimData, uint32_t streamIndex) in StreamOut() 823 PA_STATE& pa, in GeometryShaderStage() 1259 PA_STATE& pa, in TessellationStages() 1650 THREAD PA_STATE::SIMDVERTEX* gpVertexStore = nullptr; 1777 gpVertexStore = reinterpret_cast<PA_STATE::SIMDVERTEX*>(AlignedMalloc(vertexStoreSize, 64)); in ProcessDraw() 1792 PA_STATE& pa = paFactory.GetPA(); in ProcessDraw()
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D | pa_avx.cpp | 2763 PA_STATE(in_pDC, pStream, in_streamSizeInVerts, in_vertexStride, numVertsPerPrim), in PA_STATE_OPT()
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