Searched refs:RENDER_PASS_VERSION_1 (Results 1 – 4 of 4) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | stateless_validation.h | 837 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 }; enumerator
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D | core_validation_types.h | 1568 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 };
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D | core_validation.cpp | 10702 skip |= ValidateCreateRenderPass(device, RENDER_PASS_VERSION_1, create_info_2.ptr()); in PreCallValidateCreateRenderPass() 10714 RecordRenderPassDAG(RENDER_PASS_VERSION_1, create_info, render_pass.get()); in RecordCreateRenderPassState() 10747 RecordCreateRenderPassState(RENDER_PASS_VERSION_1, render_pass_state, pRenderPass); in PostCallRecordCreateRenderPass() 11226 bool skip = ValidateCmdBeginRenderPass(commandBuffer, RENDER_PASS_VERSION_1, pRenderPassBegin); in PreCallValidateCmdBeginRenderPass() 11330 return ValidateCmdNextSubpass(RENDER_PASS_VERSION_1, commandBuffer); in PreCallValidateCmdNextSubpass() 11403 bool skip = ValidateCmdEndRenderPass(RENDER_PASS_VERSION_1, commandBuffer); in PreCallValidateCmdEndRenderPass()
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D | parameter_validation_utils.cpp | 2352 …eturn CreateRenderPassGeneric(device, pCreateInfo, pAllocator, pRenderPass, RENDER_PASS_VERSION_1); in manual_PreCallValidateCreateRenderPass()
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