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Searched refs:RENDER_PASS_VERSION_1 (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/layers/
Dstateless_validation.h837 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 }; enumerator
Dcore_validation_types.h1568 enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 };
Dcore_validation.cpp10702 skip |= ValidateCreateRenderPass(device, RENDER_PASS_VERSION_1, create_info_2.ptr()); in PreCallValidateCreateRenderPass()
10714 RecordRenderPassDAG(RENDER_PASS_VERSION_1, create_info, render_pass.get()); in RecordCreateRenderPassState()
10747 RecordCreateRenderPassState(RENDER_PASS_VERSION_1, render_pass_state, pRenderPass); in PostCallRecordCreateRenderPass()
11226 bool skip = ValidateCmdBeginRenderPass(commandBuffer, RENDER_PASS_VERSION_1, pRenderPassBegin); in PreCallValidateCmdBeginRenderPass()
11330 return ValidateCmdNextSubpass(RENDER_PASS_VERSION_1, commandBuffer); in PreCallValidateCmdNextSubpass()
11403 bool skip = ValidateCmdEndRenderPass(RENDER_PASS_VERSION_1, commandBuffer); in PreCallValidateCmdEndRenderPass()
Dparameter_validation_utils.cpp2352 …eturn CreateRenderPassGeneric(device, pCreateInfo, pAllocator, pRenderPass, RENDER_PASS_VERSION_1); in manual_PreCallValidateCreateRenderPass()