Searched refs:ROUNDS_UNTIL_SLEEPY (Results 1 – 1 of 1) sorted by relevance
60 const ROUNDS_UNTIL_SLEEPY: u32 = 32; constant61 const ROUNDS_UNTIL_SLEEPING: u32 = ROUNDS_UNTIL_SLEEPY + 1;108 if idle_state.rounds < ROUNDS_UNTIL_SLEEPY { in no_work_found()111 } else if idle_state.rounds == ROUNDS_UNTIL_SLEEPY { in no_work_found()389 self.rounds = ROUNDS_UNTIL_SLEEPY; in wake_partly()