/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.h | 135 class alignas(4) RenderPassDesc final 138 RenderPassDesc(); 139 ~RenderPassDesc(); 140 RenderPassDesc(const RenderPassDesc &other); 141 RenderPassDesc &operator=(const RenderPassDesc &other); 283 bool operator==(const RenderPassDesc &lhs, const RenderPassDesc &rhs); 285 constexpr size_t kRenderPassDescSize = sizeof(RenderPassDesc); 624 const RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc() 626 void setRenderPassDesc(const RenderPassDesc &renderPassDesc); 628 const RenderPassDesc &renderPassDesc); [all …]
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D | vk_cache_utils.cpp | 283 const RenderPassDesc &desc, in InitializeUnresolveSubpass() 876 const RenderPassDesc &desc, in UpdateRenderPassPerfCounters() 923 const RenderPassDesc &desc, in InitializeRenderPassFromDesc() 1385 RenderPassDesc::RenderPassDesc() in RenderPassDesc() function in rx::vk::RenderPassDesc 1387 memset(this, 0, sizeof(RenderPassDesc)); in RenderPassDesc() 1390 RenderPassDesc::~RenderPassDesc() = default; 1392 RenderPassDesc::RenderPassDesc(const RenderPassDesc &other) in RenderPassDesc() function in rx::vk::RenderPassDesc 1394 memcpy(this, &other, sizeof(RenderPassDesc)); in RenderPassDesc() 1397 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID) in packColorAttachment() 1415 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL) in packColorAttachmentGap() [all …]
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D | FramebufferVk.h | 146 const vk::RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc() 246 vk::RenderPassDesc mRenderPassDesc;
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D | CommandGraph.h | 111 const vk::RenderPassDesc &renderPassDesc, 242 RenderPassDesc mRenderPassDesc; 487 const RenderPassDesc &renderPassDesc,
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D | RenderTargetVk.h | 27 class RenderPassDesc; variable
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D | ContextVk.h | 429 angle::Result getCompatibleRenderPass(const vk::RenderPassDesc &desc, 431 angle::Result getRenderPassWithOps(const vk::RenderPassDesc &desc, 529 const vk::RenderPassDesc &renderPassDesc,
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D | UtilsVk.h | 517 const vk::RenderPassDesc &renderPassDesc,
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D | vk_helpers.h | 1105 const RenderPassDesc &renderPassDesc, 1189 const RenderPassDesc &renderPassDesc); 1201 const RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc() 1254 RenderPassDesc mRenderPassDesc;
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D | CommandGraph.cpp | 340 const RenderPassDesc &renderPassDesc, in beginRenderPass() 504 const vk::RenderPassDesc &renderPassDesc, in storeRenderPassInfo()
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D | UtilsVk.cpp | 1936 const vk::RenderPassDesc &renderPassDesc, in startRenderPass() 2718 vk::RenderPassDesc renderPassDesc; in copyImage()
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D | ContextVk.cpp | 5366 angle::Result ContextVk::getCompatibleRenderPass(const vk::RenderPassDesc &desc, in getCompatibleRenderPass() 5373 angle::Result ContextVk::getRenderPassWithOps(const vk::RenderPassDesc &desc, in getRenderPassWithOps() 5539 const vk::RenderPassDesc &renderPassDesc, in beginNewRenderPass()
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D | FramebufferVk.cpp | 282 vk::FramebufferNonResolveAttachmentMask MakeUnresolveAttachmentMask(const vk::RenderPassDesc &desc) in MakeUnresolveAttachmentMask()
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D | vk_helpers.cpp | 1603 const RenderPassDesc &renderPassDesc, in beginRenderPass() 1761 const RenderPassDesc &renderPassDesc) in updateRenderPassForResolve()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 365 struct RenderPassDesc struct 384 bool equalIgnoreLoadStoreOptions(const RenderPassDesc &other) const; argument 385 bool operator==(const RenderPassDesc &other) const; 386 inline bool operator!=(const RenderPassDesc &other) const { return !(*this == other); }
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D | FrameBufferMtl.h | 161 angle::Result prepareRenderPass(const gl::Context *context, mtl::RenderPassDesc *descOut); 166 const mtl::RenderPassDesc &desc); 214 mtl::RenderPassDesc mRenderPassDesc;
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D | mtl_state_cache.mm | 681 // RenderPassDesc implementation 717 void RenderPassDesc::populateRenderPipelineOutputDesc(RenderPipelineOutputDesc *outDesc) const 724 void RenderPassDesc::populateRenderPipelineOutputDesc(const WriteMaskArray &writeMaskArray, 736 void RenderPassDesc::populateRenderPipelineOutputDesc(const BlendDescArray &blendDescArray, 791 bool RenderPassDesc::equalIgnoreLoadStoreOptions(const RenderPassDesc &other) const 812 bool RenderPassDesc::operator==(const RenderPassDesc &other) const 833 void RenderPassDesc::convertToMetalDesc(MTLRenderPassDescriptor *objCDesc) const
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D | mtl_command_buffer.h | 324 RenderCommandEncoder &restart(const RenderPassDesc &desc); 480 const RenderPassDesc &renderPassDesc() const { return mRenderPassDesc; } in renderPassDesc() 505 RenderPassDesc mRenderPassDesc;
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D | ContextMtl.h | 334 bool hasStartedRenderPass(const mtl::RenderPassDesc &desc); 343 mtl::RenderCommandEncoder *getRenderPassCommandEncoder(const mtl::RenderPassDesc &desc);
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D | FrameBufferMtl.mm | 561 mtl::RenderPassDesc oldRenderPassDesc = mRenderPassDesc; 703 const mtl::RenderPassDesc &desc) 964 mtl::RenderPassDesc *pDescOut) 966 mtl::RenderPassDesc &desc = *pDescOut; 1066 mtl::RenderPassDesc tempDesc = mRenderPassDesc; 1163 mtl::RenderPassDesc dsOnlyDesc = mRenderPassDesc;
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D | ContextMtl.mm | 1439 bool ContextMtl::hasStartedRenderPass(const mtl::RenderPassDesc &desc) 1456 mtl::RenderCommandEncoder *ContextMtl::getRenderPassCommandEncoder(const mtl::RenderPassDesc &desc) 1503 mtl::RenderPassDesc rpDesc; 1521 mtl::RenderPassDesc rpDesc; 2230 const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc(); 2284 const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc();
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D | mtl_render_utils.mm | 662 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc(); 678 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc(); 1326 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc(); 1390 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc(); 1510 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc(); 1705 const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
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D | SurfaceMtl.mm | 256 mtl::RenderPassDesc rpDesc;
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D | mtl_command_buffer.mm | 1145 mRenderPassDesc = RenderPassDesc(); 1263 RenderCommandEncoder &RenderCommandEncoder::restart(const RenderPassDesc &desc)
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D | mtl_utils.mm | 449 mtl::RenderPassDesc rpDesc;
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