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Searched refs:RenderbufferD3D (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp20 RenderbufferD3D::RenderbufferD3D(const gl::RenderbufferState &state, RendererD3D *renderer) in RenderbufferD3D() function in rx::RenderbufferD3D
24 RenderbufferD3D::~RenderbufferD3D() in ~RenderbufferD3D()
30 void RenderbufferD3D::onDestroy(const gl::Context *context) in onDestroy()
35 angle::Result RenderbufferD3D::setStorage(const gl::Context *context, in setStorage()
44 angle::Result RenderbufferD3D::setStorageMultisample(const gl::Context *context, in setStorageMultisample()
85 angle::Result RenderbufferD3D::setStorageEGLImageTarget(const gl::Context *context, in setStorageEGLImageTarget()
94 angle::Result RenderbufferD3D::getRenderTarget(const gl::Context *context, in getRenderTarget()
108 angle::Result RenderbufferD3D::getAttachmentRenderTarget(const gl::Context *context, in getAttachmentRenderTarget()
117 angle::Result RenderbufferD3D::initializeContents(const gl::Context *context, in initializeContents()
DRenderbufferD3D.h24 class RenderbufferD3D : public RenderbufferImpl
27 RenderbufferD3D(const gl::RenderbufferState &state, RendererD3D *renderer);
28 ~RenderbufferD3D() override;
DEGLImageD3D.h28 class RenderbufferD3D; variable
DBUILD.gn43 "RenderbufferD3D.cpp",
44 "RenderbufferD3D.h",
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp88 return new RenderbufferD3D(state, mRenderer); in createRenderbuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp189 return new RenderbufferD3D(state, mRenderer); in createRenderbuffer()