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Searched refs:SHADER_CONST (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/freedreno/decode/
Dcffdec.c1163 SHADER_CONST, enumerator
1208 [SB_VERT_SHADER][1] = { MESA_SHADER_VERTEX, SHADER_CONST }, in a3xx_get_state_type()
1210 [SB_FRAG_SHADER][1] = { MESA_SHADER_FRAGMENT, SHADER_CONST }, in a3xx_get_state_type()
1271 [0x8][1] = { MESA_SHADER_VERTEX, SHADER_CONST }, in _get_state_type()
1275 [0x9][1] = { MESA_SHADER_TESS_CTRL, SHADER_CONST }, in _get_state_type()
1279 [0xa][1] = { MESA_SHADER_TESS_EVAL, SHADER_CONST }, in _get_state_type()
1283 [0xb][1] = { MESA_SHADER_GEOMETRY, SHADER_CONST }, in _get_state_type()
1287 [0xc][1] = { MESA_SHADER_FRAGMENT, SHADER_CONST }, in _get_state_type()
1291 [0xd][1] = { MESA_SHADER_COMPUTE, SHADER_CONST }, in _get_state_type()
1504 case SHADER_CONST: { in cp_load_state()