Searched refs:SHADER_TASK_INDEX_TESS_CONTROL (Results 1 – 3 of 3) sorted by relevance
319 SHADER_TASK_INDEX_TESS_CONTROL = 2, enumerator
388 if (shaderTasks[SHADER_TASK_INDEX_TESS_CONTROL] != SHADER_TASK_NONE) in createUnusedVariableContext()1739 bool tessellation = (ctx.shaderTasks[SHADER_TASK_INDEX_TESS_CONTROL] != SHADER_TASK_NONE in createUnusedVariableModules()1930 if (ctx.shaderTasks[SHADER_TASK_INDEX_TESS_CONTROL] != SHADER_TASK_NONE) in createUnusedVariableModules()1932 const ShaderTask& task = ctx.shaderTasks[SHADER_TASK_INDEX_TESS_CONTROL]; in createUnusedVariableModules()
9385 case SHADER_TASK_INDEX_TESS_CONTROL: return "tessc"; in getShaderTaskIndexName()