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Searched refs:SH_VALIDATE_AST (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/
DShaderImpl.cpp89 compileOptions |= SH_VALIDATE_AST; in compileImpl()
/external/angle/src/compiler/fuzz/
Dtranslator_fuzzer.cpp38 SH_TAKE_VIDEO_TEXTURE_AS_EXTERNAL_OES | SH_VALIDATE_AST | SH_ADD_BASE_VERTEX_TO_VERTEX_ID |
/external/angle/src/libANGLE/renderer/metal/
DShaderMtl.mm88 compileOptions |= SH_VALIDATE_AST;
/external/angle/include/GLSLANG/
DShaderLang.h95 const ShCompileOptions SH_VALIDATE_AST = UINT64_C(1) << 6; variable
/external/angle/src/compiler/translator/
DCompiler.cpp555 if ((mCompileOptions & SH_VALIDATE_AST) != 0) in validateAST()