Searched refs:STANDARD_GL_ES (Results 1 – 8 of 8) sorted by relevance
39 *outStandard = STANDARD_GL_ES; in GetGLVersion()163 case STANDARD_GL_ES: in initialize()211 return standard == STANDARD_GL_ES && version >= glesVersion; in isAtLeastGLES()216 return standard == STANDARD_GL_ES && glesVersion >= version; in isAtMostGLES()231 return standard == STANDARD_GL_ES && hasExtension(ext); in hasGLESExtension()
29 STANDARD_GL_ES, enumerator
72 else if (functions->standard == STANDARD_GL_ES) in GetShaderOutputType()
169 getRenderer()->getFunctions()->standard == STANDARD_GL_ES); in getVersionString()
1715 (features.allowEtcFormats.enabled || functions->standard == STANDARD_GL_ES) && in GenerateCaps()2002 (IsApple() && functions->standard == STANDARD_GL_ES)); in InitializeFeatures()2030 !isIntel && functions->standard == STANDARD_GL_ES && in InitializeFeatures()2065 IsApple() && functions->standard == STANDARD_GL_ES && !(isAMD && IsWindows())); in InitializeFeatures()
445 case STANDARD_GL_ES: in GetInternalFormatInfo()
1316 ASSERT(mFunctions->standard == STANDARD_GL_ES); in getBlitProgram()
1719 if (functions->standard == STANDARD_GL_ES) in setSwizzle()