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Searched refs:SVGA3D_vgpu10_DefineAndBindShader (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_shader.c452 ret = SVGA3D_vgpu10_DefineAndBindShader(swc, variant->gb_shader, in define_gb_shader_vgpu10()
Dsvga_cmd.h609 SVGA3D_vgpu10_DefineAndBindShader(struct svga_winsys_context *swc,
Dsvga_cmd_vgpu10.c1061 SVGA3D_vgpu10_DefineAndBindShader(struct svga_winsys_context *swc, in SVGA3D_vgpu10_DefineAndBindShader() function