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Searched refs:SWspan (Results 1 – 25 of 36) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
Ds_span.h169 } SWspan; typedef
188 _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span);
191 _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span );
200 _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span);
215 SWspan *span);
Ds_depth.h38 _swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
41 _swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span );
44 _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
Ds_zoom.h34 const SWspan *span, const GLvoid *rgba);
38 const SWspan *span, const GLvoid *rgb);
42 const SWspan *span);
Ds_span.c68 _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span) in _swrast_span_default_attribs()
175 interpolate_active_attribs(struct gl_context *ctx, SWspan *span, in interpolate_active_attribs()
223 interpolate_int_colors(struct gl_context *ctx, SWspan *span) in interpolate_int_colors()
323 interpolate_float_colors(SWspan *span) in interpolate_float_colors()
384 _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span ) in _swrast_span_interpolate_z()
474 interpolate_texcoords(struct gl_context *ctx, SWspan *span) in interpolate_texcoords()
626 interpolate_wpos(struct gl_context *ctx, SWspan *span) in interpolate_wpos()
660 stipple_polygon_span(struct gl_context *ctx, SWspan *span) in stipple_polygon_span()
705 clip_span( struct gl_context *ctx, SWspan *span ) in clip_span()
835 add_specular(struct gl_context *ctx, SWspan *span) in add_specular()
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Ds_fragprog.c162 const struct gl_program *program, const SWspan *span, GLuint col) in init_machine()
203 run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end) in run_program()
263 _swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span ) in _swrast_exec_fragment_program()
Ds_atifragshader.h34 _swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
Ds_texcombine.h35 _swrast_texture_span( struct gl_context *ctx, SWspan *span );
Ds_alpha.h36 _swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
Ds_logic.h37 SWspan *span);
Ds_zoom.c131 zoom_span( struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span, in zoom_span()
135 SWspan zoomed; in zoom_span()
333 const SWspan *span, const GLvoid *rgba) in _swrast_write_zoomed_rgba_span()
341 const SWspan *span, const GLvoid *rgb) in _swrast_write_zoomed_rgb_span()
349 const SWspan *span) in _swrast_write_zoomed_depth_span()
Ds_atifragshader.c244 const SWspan *span, GLuint column, GLuint idx) in handle_pass_op()
264 struct atifs_setupinst *texinst, const SWspan *span, in handle_sample_op()
303 struct atifs_machine *machine, const SWspan *span, in execute_shader()
548 const SWspan *span, GLuint col) in init_machine()
568 _swrast_exec_fragment_shader(struct gl_context * ctx, SWspan *span) in _swrast_exec_fragment_shader()
Ds_fragprog.h38 _swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
Ds_masking.h39 SWspan *span, GLuint buf);
Ds_fog.h40 _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span );
Ds_blend.h38 _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
Ds_bitmap.c56 SWspan span; in _swrast_Bitmap()
155 SWspan span;
Ds_stencil.h36 _swrast_stencil_and_ztest_span(struct gl_context *ctx, SWspan *span);
Ds_points.c85 SWspan span; in sprite_point()
245 SWspan span; in smooth_point()
365 SWspan span; in large_point()
459 SWspan *span = &(swrast->PointSpan); in pixel_point()
Ds_alpha.c92 _swrast_alpha_test(const struct gl_context *ctx, SWspan *span) in _swrast_alpha_test()
Ds_masking.c44 SWspan *span, GLuint buf) in _swrast_mask_rgba_span()
Ds_depth.c165 _swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span ) in _swrast_depth_clamp_span()
283 _swrast_depth_test_span(struct gl_context *ctx, SWspan *span) in _swrast_depth_test_span()
411 _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span ) in _swrast_depth_bounds_test()
Ds_logic.c192 SWspan *span) in _swrast_logicop_rgba_span()
Ds_lines.c62 draw_wide_line( struct gl_context *ctx, SWspan *span, GLboolean xMajor ) in draw_wide_line()
Ds_copypix.c96 SWspan span; in copy_rgba_pixels()
243 SWspan span; in copy_depth_pixels()
Ds_context.h310 SWspan PointSpan;

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