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Searched refs:SetViewport (Results 1 – 17 of 17) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvkrenderframework.h208 void SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports);
453 void SetViewport(const vector<VkViewport> viewports);
Dvkrenderframework.cpp1678 void VkPipelineObj::SetViewport(const vector<VkViewport> viewports) { in SetViewport() function in VkPipelineObj
1900 void VkCommandBufferObj::SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewpo… in SetViewport() function in VkCommandBufferObj
Dvklayertests_command.cpp862 pipe1.SetViewport(m_viewports); in TEST_F()
874 pipe2.SetViewport(m_viewports); in TEST_F()
3777 command_buffer.SetViewport(0, 1, &viewport); in TEST_F()
Dvkpositivelayertests.cpp721 pipe.SetViewport(m_viewports); in TEST_F()
2527 pipe.SetViewport(m_viewports); in TEST_F()
2567 pipe.SetViewport(m_viewports); in TEST_F()
7451 pipe.SetViewport(vps); in TEST_F()
Dlayer_validation_tests.cpp977 pipelineobj.SetViewport(m_viewports); in GenericDrawPreparation()
Dvklayertests_descriptor_renderpass_framebuffer.cpp1435 pipe.SetViewport(m_viewports); in TEST_F()
5966 pipe.SetViewport(m_viewports); in TEST_F()
6799 pipe.SetViewport(m_viewports); in TEST_F()
Dvklayertests_others.cpp53 m_commandBuffer->SetViewport(0, 0, &viewport); in TEST_F()
65 m_commandBuffer->SetViewport(0, 1, NULL); in TEST_F()
Dvklayertests_pipeline_shader.cpp2206 pipeline_dyn_sc.SetViewport(m_viewports); in TEST_F()
/external/angle/src/libANGLE/renderer/vulkan/
DSecondaryCommandBuffer.cpp121 case CommandID::SetViewport: in GetCommandString()
552 case CommandID::SetViewport: in executeCommands()
DSecondaryCommandBuffer.h78 SetViewport, enumerator
1427 SetViewportParams *paramStruct = initCommand<SetViewportParams>(CommandID::SetViewport); in setViewport()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DBlit9.cpp627 device->SetViewport(&vp); in setViewportAndShaderConstants()
722 device->SetViewport(&mockVp); in saveState()
DSwapChain9.cpp323 device->SetViewport(&viewport); in swapRect()
DStateManager9.cpp456 mRenderer9->getDevice()->SetViewport(&dxViewport); in setViewportState()
DRenderer9.cpp3185 mDevice->SetViewport(&viewport); in clearRenderTarget()
/external/mesa3d/src/amd/vulkan/layers/
Dradv_sqtt_layer.c1090 API_MARKER(SetViewport, commandBuffer, firstViewport, viewportCount, in sqtt_CmdSetViewport()
/external/mesa3d/include/D3D9/
Dd3d9.h205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0;
793 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport);
920 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1044 HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport);
1187 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.mm50 PROC(SetViewport) \
1423 mCommands.push(CmdType::SetViewport).push(viewport);