Searched refs:ShaderBinaryDataType (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcSpirvUtils.hpp | 52 void spirvAssemble(glu::ShaderBinaryDataType& dst, const std::string& src); 53 void spirvDisassemble(std::string& dst, const glu::ShaderBinaryDataType& src); 54 bool spirvValidate(glu::ShaderBinaryDataType& dst, bool throwOnError);
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D | glcSpirvUtils.cpp | 214 …pirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDataType* dst, Spirv… in compileGlslToSpirV() 270 void spirvAssemble(ShaderBinaryDataType& dst, const std::string& src) in spirvAssemble() 280 void spirvDisassemble(std::string& dst, const ShaderBinaryDataType& src) in spirvDisassemble() 290 bool spirvValidate(ShaderBinaryDataType& dst, bool throwOnError) in spirvValidate()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 44 typedef std::vector<deUint32> ShaderBinaryDataType; typedef 372 ShaderBinaryDataType binary; 379 ShaderBinary (const ShaderBinaryDataType binary_) : binary(binary_) in ShaderBinary() 383 ShaderBinary (const ShaderBinaryDataType binary_, glu::ShaderType shaderType_) : binary(binary_) in ShaderBinary() 412 …VertexBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_VERTEX) … in VertexBinary() 417 …FragmentBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_FRAGME… in FragmentBinary() 422 …GeometryBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_GEOMET… in GeometryBinary() 427 …ComputeBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_COMPUTE… in ComputeBinary() 432 …TessellationControlBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADER… in TessellationControlBinary() 437 …TessellationEvaluationBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHA… in TessellationEvaluationBinary()
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