Searched refs:SkLua (Results 1 – 8 of 8) sorted by relevance
/external/skqp/src/utils/ |
D | SkLua.cpp | 123 SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) { in SkLua() function in SkLua 126 SkLua::Load(fL); in SkLua() 129 SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {} in SkLua() function in SkLua 131 SkLua::~SkLua() { in ~SkLua() 143 bool SkLua::runCode(const char code[]) { in runCode() 152 bool SkLua::runCode(const void* code, size_t size) { in runCode() 247 void SkLua::pushBool(bool value, const char key[]) { in pushBool() 252 void SkLua::pushString(const char str[], const char key[]) { in pushString() 257 void SkLua::pushString(const char str[], size_t length, const char key[]) { in pushString() 264 void SkLua::pushString(const SkString& str, const char key[]) { in pushString() [all …]
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D | SkLuaCanvas.cpp | 19 class AutoCallLua : public SkLua { 43 typedef SkLua INHERITED; 71 SkLua(fL).pushCanvas(this); in pushThis()
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/external/skqp/include/utils/ |
D | SkLua.h | 29 class SkLua { 33 SkLua(const char termCode[] = nullptr); // creates a new L, will close it 34 SkLua(lua_State*); // uses L, will not close it 35 ~SkLua();
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/external/skqp/samplecode/ |
D | SampleLua.cpp | 57 fLua = new SkLua; in ensureLua() 160 SkLua* fLua;
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/external/skqp/tools/lua/ |
D | lua_app.cpp | 32 SkLua L; in main()
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D | lua_pictures.cpp | 84 SkLua L(summary); in main()
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/external/skqp/ |
D | public.bzl | 249 "src/utils/SkLua*",
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D | BUILD.gn | 1647 "src/utils/SkLua.cpp",
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