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Searched refs:SliceRectF (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp99 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O…
114 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
DRenderer.hpp284 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
DBlitter.cpp44 SliceRectF sRect(0.5f, 0.5f, 0.5f, 0.5f, 0); // Sample from the middle. in clear()
139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit()
151 SliceRectF sRect = sourceRect; in blit()
1391 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
DSurface.hpp61 typedef SliceRectT<float> SliceRectF; typedef
DRenderer.cpp732 …void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRec… in blit()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu…
DDevice.cpp442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect()
481 SliceRectF sRect; in stretchRect()
DTexture.cpp393 sw::SliceRectF sourceRectF(static_cast<float>(sourceRect.x0), in copy()
1972 sw::SliceRectF srcRect(0.0f, 0.0f, static_cast<float>(srcw), static_cast<float>(srch), z); in generateMipmaps()
DContext.cpp3412 sw::SliceRectF srcRect((float)x, (float)y, (float)(x + width), (float)(y + height), 0); in readPixels()
3727 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
4122 sw::SliceRectF sourceTrimmedRect = sourceScissoredRect; in blitFramebuffer()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp444 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
DContext.cpp2872 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()