Searched refs:SliceRectF (Results 1 – 11 of 11) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Blitter.hpp | 99 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O… 114 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
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D | Renderer.hpp | 284 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
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D | Blitter.cpp | 44 SliceRectF sRect(0.5f, 0.5f, 0.5f, 0.5f, 0); // Sample from the middle. in clear() 139 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit() 151 SliceRectF sRect = sourceRect; in blit() 1391 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
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D | Surface.hpp | 61 typedef SliceRectT<float> SliceRectF; typedef
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D | Renderer.cpp | 732 …void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRec… in blit()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu…
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D | Device.cpp | 442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect() 481 SliceRectF sRect; in stretchRect()
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D | Texture.cpp | 393 sw::SliceRectF sourceRectF(static_cast<float>(sourceRect.x0), in copy() 1972 sw::SliceRectF srcRect(0.0f, 0.0f, static_cast<float>(srcw), static_cast<float>(srch), z); in generateMipmaps()
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D | Context.cpp | 3412 sw::SliceRectF srcRect((float)x, (float)y, (float)(x + width), (float)(y + height), 0); in readPixels() 3727 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit() 4122 sw::SliceRectF sourceTrimmedRect = sourceScissoredRect; in blitFramebuffer()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 444 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
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D | Context.cpp | 2872 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
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