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Searched refs:TEXDP3 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DPixelPipeline.hpp84 void TEXDP3(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, Vector4s &src);
DPixelPipeline.cpp202 …case Shader::OPCODE_TEXDP3: TEXDP3(d, x, y, z, s0); … in applyShader()
1632 void PixelPipeline::TEXDP3(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, Vector4s &src) in TEXDP3() function in sw::PixelPipeline
/external/mesa3d/docs/relnotes/
D10.4.3.rst81 - st/nine: Implement TEXDP3
/external/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c2781 DECL_SPECIAL(TEXDP3) in DECL_SPECIAL() argument
3147 _OPI(TEXDP3, TEX, V(0,0), V(0,0), V(1,2), V(1,3), 1, 1, SPECIAL(TEXDP3)),