Searched refs:TEXTURETYPE_BUFFER (Results 1 – 6 of 6) sorted by relevance
93 case TEXTURETYPE_BUFFER: return IVec3(64, 1, 1); in defaultImageSize()124 case TEXTURETYPE_BUFFER: return "buffer"; in getTextureTypeName()243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" in getShaderSamplerOrImageType()267 case TEXTURETYPE_BUFFER: return GL_TEXTURE_BUFFER; in getGLTextureTarget()336 case TEXTURETYPE_BUFFER: in textureLayerType()363 …if (type == TEXTURETYPE_BUFFER && !contextInfo.isExtensionSupported(s_texBufExtString) && !support… in checkTextureTypeExtensions()369 if (!supportsES32orGL45(renderContext) && (type == TEXTURETYPE_BUFFER)) in textureTypeExtensionShaderRequires()629 …, m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (f… in LayeredImage()657 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) in setPixel()681 …DE_ASSERT(m_type == TEXTURETYPE_BUFFER || m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_3D || … in getAccessInternal()[all …]
150 case glu::TextureTestUtil::TEXTURETYPE_BUFFER: declaration << "Buffer"; break; in getShaderImageTypeDeclaration()173 case glu::TextureTestUtil::TEXTURETYPE_BUFFER: in getShaderImageTypeExtensionString()202 case glu::TextureTestUtil::TEXTURETYPE_BUFFER: in getShaderImageParamP()591 {FUNC<glu::TextureTestUtil::TEXTURETYPE_BUFFER>, "buffer", "Buffer negative tests."}, \
355 RenderParams renderParams (TEXTURETYPE_BUFFER); in iterate()
417 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
55 TEXTURETYPE_BUFFER, enumerator
1124 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()