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Searched refs:TEXTURE_2D_FORMAT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp64 TEXTURE_2D_FORMAT = GL_RGBA, enumerator
298 …m_tex2D = new glu::Texture2D(m_renderCtx, TEXTURE_2D_FORMAT, TEXTURE_2D_DATA_TYPE, TEXTURE_2D_WIDT… in getTex2D()