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Searched refs:TGSI_TEXTURE_2D_MSAA (Results 1 – 23 of 23) sorted by relevance

/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_util.c306 case TGSI_TEXTURE_2D_MSAA: in tgsi_util_get_inst_usage_mask()
410 case TGSI_TEXTURE_2D_MSAA: in tgsi_util_get_texture_coord_dim()
445 case TGSI_TEXTURE_2D_MSAA: in tgsi_util_get_texture_coord_dim()
Dtgsi_scan.c215 (fullinst->Texture.Texture == TGSI_TEXTURE_2D_MSAA || in tgsi_scan_shader()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_util.h95 return (target == TGSI_TEXTURE_2D_MSAA || in tgsi_is_msaa_target()
Dtgsi_util.c490 case TGSI_TEXTURE_2D_MSAA: in tgsi_util_get_texture_coord_dim()
528 case TGSI_TEXTURE_2D_MSAA: in tgsi_util_get_shadow_ref_src_index()
Dtgsi_scan.c297 (fullinst->Memory.Texture == TGSI_TEXTURE_2D_MSAA || in scan_src_operand()
572 if (fullinst->Memory.Texture == TGSI_TEXTURE_2D_MSAA || in scan_instruction()
Dtgsi_lowering.c1077 case TGSI_TEXTURE_2D_MSAA: in transform_samp()
Dtgsi_exec.c2575 case TGSI_TEXTURE_2D_MSAA: in exec_txf()
3847 case TGSI_TEXTURE_2D_MSAA: in get_image_coord_dim()
3871 case TGSI_TEXTURE_2D_MSAA: in get_image_coord_sample()
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_tgsi_info.c133 case TGSI_TEXTURE_2D_MSAA: in analyse_tex()
228 case TGSI_TEXTURE_2D_MSAA: in analyse_sample()
Dlp_bld_tgsi_soa.c1979 case TGSI_TEXTURE_2D_MSAA: in tgsi_to_pipe_tex_target()
2151 case TGSI_TEXTURE_2D_MSAA: in emit_tex()
2503 case TGSI_TEXTURE_2D_MSAA: in emit_fetch_texels()
2521 target != TGSI_TEXTURE_2D_MSAA && in emit_fetch_texels()
2529 if (target == TGSI_TEXTURE_2D_MSAA || in emit_fetch_texels()
/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c556 assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA || in util_make_fs_blit_msaa_gen()
675 assert(tgsi_tex == TGSI_TEXTURE_2D_MSAA || in util_make_fs_blit_msaa_depthstencil()
1191 enum tgsi_texture_type tgsi_tex = msaa_src ? TGSI_TEXTURE_2D_MSAA : in util_make_fs_stencil_blit()
Du_inlines.h618 return nr_samples > 1 ? TGSI_TEXTURE_2D_MSAA : TGSI_TEXTURE_2D; in util_pipe_tex_to_tgsi_tex()
/external/mesa3d/src/gallium/include/pipe/
Dp_shader_tokens.h700 TGSI_TEXTURE_2D_MSAA, enumerator
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_shader.c75 case TEXTURE_2D_MULTISAMPLE_INDEX: return TGSI_TEXTURE_2D_MSAA; in get_texture_target()
Dst_mesa_to_tgsi.c205 return TGSI_TEXTURE_2D_MSAA; in st_translate_texture_target()
/external/virglrenderer/src/gallium/include/pipe/
Dp_shader_tokens.h680 #define TGSI_TEXTURE_2D_MSAA 14 macro
/external/virglrenderer/src/gallium/auxiliary/util/
Du_inlines.h573 return nr_samples > 1 ? TGSI_TEXTURE_2D_MSAA : TGSI_TEXTURE_2D; in util_pipe_tex_to_tgsi_tex()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shaderlib_tgsi.c722 enum tgsi_texture_type target = is_array ? TGSI_TEXTURE_2D_ARRAY_MSAA : TGSI_TEXTURE_2D_MSAA; in si_create_fmask_expand_cs()
/external/virglrenderer/src/
Dvrend_blitter.c188 case TGSI_TEXTURE_2D_MSAA: in get_swizzle()
Dvrend_shader.c737 case TGSI_TEXTURE_2D_MSAA: in samplertype_to_req_bits()
2257 case TGSI_TEXTURE_2D_MSAA: in emit_txq()
2269 inst->Texture.Texture != TGSI_TEXTURE_2D_MSAA && in emit_txq()
2294 case TGSI_TEXTURE_2D_MSAA: in emit_txq()
2341 if (inst->Texture.Texture != TGSI_TEXTURE_2D_MSAA && in emit_txqs()
2585 case TGSI_TEXTURE_2D_MSAA: in translate_tex()
2654 inst->Texture.Texture == TGSI_TEXTURE_2D_MSAA || in translate_tex()
2983 case TGSI_TEXTURE_2D_MSAA: in get_coord_prefix()
5594 case TGSI_TEXTURE_2D_MSAA: return "2DMS"; in vrend_shader_samplertypeconv()
/external/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c1181 case TGSI_TEXTURE_2D_MSAA: in get_texture_info()
1374 if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_2D_MSAA || in ttn_tex()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c5688 if (target == TGSI_TEXTURE_2D_MSAA && num_samples < 2) { in tgsi_texture_to_resource_dimension()
5721 case TGSI_TEXTURE_2D_MSAA: in tgsi_texture_to_resource_dimension()
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_tgsi.cpp270 case TGSI_TEXTURE_2D_MSAA: in texOffsetMask()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.c7545 (inst->Texture.Texture == TGSI_TEXTURE_2D_MSAA || in tgsi_tex()