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Searched refs:TextureId (Results 1 – 9 of 9) sorted by relevance

/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_texture.h157 class TextureId {
159 TextureId() : id_(GL_INVALID_INDEX) { in TextureId() function
164 explicit TextureId(GLuint id) : id_(id) {} in TextureId() function
166 ~TextureId() { in ~TextureId()
Dgl_texture.cc135 gl_texture_internal::TextureId id; in CreateReadOnlyRgba2dImageTexture()
162 gl_texture_internal::TextureId id; in CreateReadOnlyRgba3dImageTexture()
223 gl_texture_internal::TextureId id; in CreateReadWriteRgbaImageTexture()
241 gl_texture_internal::TextureId id; in CreateReadWriteRgbaImageTexture()
/external/skqp/tools/viewer/
DImGuiLayer.cpp146 intptr_t idIndex = (intptr_t)drawCmd->TextureId; in onPaint()
158 SkPaint* paint = static_cast<SkPaint*>(drawCmd->TextureId); in onPaint()
/external/skia/tools/viewer/
DImGuiLayer.cpp189 intptr_t idIndex = (intptr_t)drawCmd->TextureId; in onPaint()
201 SkPaint* paint = static_cast<SkPaint*>(drawCmd->TextureId); in onPaint()
/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL3_RenderDrawData()
/external/mesa3d/src/imgui/
Dimgui_draw.cpp416 draw_cmd.TextureId = GetCurrentTextureId(); in AddDrawCmd()
451 …&prev_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTex… in UpdateClipRect()
462 …if (!curr_cmd || (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != curr_texture_id) || curr_cmd-… in UpdateTextureID()
470 …if (curr_cmd->ElemCount == 0 && prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(&prev… in UpdateTextureID()
473 curr_cmd->TextureId = curr_texture_id; in UpdateTextureID()
550 draw_cmd.TextureId = _TextureIdStack.back(); in ChannelsSplit()
Dimgui.h1735 …ImTextureID TextureId; // User-provided texture ID. Set by user in ImfontAtlas::S… member
1739 …lemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = (ImTextureID)N… in ImDrawCmd()
Dimgui.cpp9329 …Count, draw_list->IdxBuffer.Size > 0 ? "indexed" : "non-indexed", pcmd->TextureId, pcmd->ClipRect.… in ShowMetricsWindow()
/external/llvm/lib/Target/AMDGPU/
DR600ISelLowering.cpp324 unsigned TextureId = MI.getOperand(6).getImm(); in EmitInstrWithCustomInserter() local
328 switch (TextureId) { in EmitInstrWithCustomInserter()
427 unsigned TextureId = MI.getOperand(6).getImm(); in EmitInstrWithCustomInserter() local
431 switch (TextureId) { in EmitInstrWithCustomInserter()