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Searched refs:UserCallbackData (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.h1737 void* UserCallbackData; // The draw callback code can access this. member
1739 …= ClipRect.w = 0.0f; TextureId = (ImTextureID)NULL; UserCallback = NULL; UserCallbackData = NULL; } in ImDrawCmd()
Dimgui_internal.h578 void* UserCallbackData; member
Dimgui_draw.cpp431 current_cmd->UserCallbackData = callback_data; in AddCallback()
Dimgui_widgets.cpp3290 edit_state.UserCallbackData = callback_user_data; in InputTextEx()
3599 edit_state.UserCallbackData = NULL; in InputTextEx()
Dimgui.cpp9325 … ImGui::BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData); in ShowMetricsWindow()