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Searched refs:V3D_MAX_FS_INPUTS (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/broadcom/common/
Dv3d_limits.h32 #define V3D_MAX_FS_INPUTS 64 macro
37 V3D_MAX_FS_INPUTS)
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h404 struct v3d_varying_slot used_outputs[V3D_MAX_FS_INPUTS];
581 uint32_t flat_shade_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
583 uint32_t noperspective_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
585 uint32_t centroid_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)];
657 struct v3d_varying_slot input_slots[V3D_MAX_FS_INPUTS];
807 struct v3d_varying_slot input_slots[V3D_MAX_FS_INPUTS];
814 uint32_t flat_shade_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
816 uint32_t noperspective_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
818 uint32_t centroid_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1];
Dvir.c740 (V3D_MAX_FS_INPUTS - 1) / 24); in v3d_set_fs_prog_data_inputs()
741 for (int i = 0; i < V3D_MAX_FS_INPUTS; i++) { in v3d_set_fs_prog_data_inputs()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_screen.c224 return V3D_MAX_FS_INPUTS / 4; in v3d_screen_get_param()
347 return V3D_MAX_FS_INPUTS / 4; in v3d_screen_get_shader_param()
355 return V3D_MAX_FS_INPUTS / 4; in v3d_screen_get_shader_param()