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Searched refs:VERTEX_COUNTER_GDS_MODE (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_prim_discard.c163 #define VERTEX_COUNTER_GDS_MODE 2 macro
181 (VERTEX_COUNTER_GDS_MODE == 2 ? SPLIT_PRIMS_PACKET_LEVEL_VALUE \
344 if (VERTEX_COUNTER_GDS_MODE == 2) in si_build_prim_discard_compute_shader()
354 if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()
356 } else if (VERTEX_COUNTER_GDS_MODE == 1) { in si_build_prim_discard_compute_shader()
471 if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()
526 if (key->opt.cs_need_correct_orientation && VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()
692 if (VERTEX_COUNTER_GDS_MODE == 0) { in si_build_prim_discard_compute_shader()
698 } else if (VERTEX_COUNTER_GDS_MODE == 1) { in si_build_prim_discard_compute_shader()
705 } else if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()
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/external/mesa3d/docs/relnotes/
D20.3.0.rst3319 - radeonsi: fix compute-based culling with VERTEX_COUNTER_GDS_MODE == 1