Searched refs:VERTEX_COUNTER_GDS_MODE (Results 1 – 2 of 2) sorted by relevance
163 #define VERTEX_COUNTER_GDS_MODE 2 macro181 (VERTEX_COUNTER_GDS_MODE == 2 ? SPLIT_PRIMS_PACKET_LEVEL_VALUE \344 if (VERTEX_COUNTER_GDS_MODE == 2) in si_build_prim_discard_compute_shader()354 if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()356 } else if (VERTEX_COUNTER_GDS_MODE == 1) { in si_build_prim_discard_compute_shader()471 if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()526 if (key->opt.cs_need_correct_orientation && VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()692 if (VERTEX_COUNTER_GDS_MODE == 0) { in si_build_prim_discard_compute_shader()698 } else if (VERTEX_COUNTER_GDS_MODE == 1) { in si_build_prim_discard_compute_shader()705 } else if (VERTEX_COUNTER_GDS_MODE == 2) { in si_build_prim_discard_compute_shader()[all …]
3319 - radeonsi: fix compute-based culling with VERTEX_COUNTER_GDS_MODE == 1