Searched refs:VIRGL_BIND_SHADER_BUFFER (Results 1 – 5 of 5) sorted by relevance
141 outbind |= VIRGL_BIND_SHADER_BUFFER; in pipe_to_virgl_bind()
278 #define VIRGL_BIND_SHADER_BUFFER (1 << 14) macro
423 #define VIRGL_BIND_SHADER_BUFFER (1 << 14) macro
455 #define VIRGL_BIND_SHADER_BUFFER (1 << 14) macro
6552 args->bind == VIRGL_BIND_SHADER_BUFFER) { in check_resource_valid()6773 } else if (bind == 0 || bind == VIRGL_BIND_SHADER_BUFFER) { in vrend_resource_alloc_buffer()