Searched refs:VL_BLOCK_HEIGHT (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_zscan.c | 138 (float)VL_BLOCK_HEIGHT / zscan->buffer_height); in create_vert_shader() 375 const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_zscan_layout() 389 VL_BLOCK_HEIGHT, in vl_zscan_layout() 402 res_tmpl.height0 = VL_BLOCK_HEIGHT; in vl_zscan_layout() 421 for (y = 0; y < VL_BLOCK_HEIGHT; ++y) in vl_zscan_layout() 424 i * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_zscan_layout() 513 res_tmpl.height0 = VL_BLOCK_HEIGHT; in vl_zscan_init_buffer() 567 VL_BLOCK_HEIGHT, in vl_zscan_upload_quant() 588 for (y = 0; y < VL_BLOCK_HEIGHT; ++y) in vl_zscan_upload_quant()
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D | vl_defines.h | 36 #define VL_BLOCK_HEIGHT 8 macro
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D | vl_idct.c | 176 (float)VL_BLOCK_HEIGHT / idct->buffer_height); in create_mismatch_vert_shader() 299 (float)VL_BLOCK_HEIGHT / idct->buffer_height); in create_stage1_vert_shader() 367 …t_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT); in create_stage1_frag_shader() 416 (float)VL_BLOCK_HEIGHT / idct->buffer_height); in vl_idct_stage2_vert_shader() 691 VL_BLOCK_HEIGHT, in vl_idct_upload_matrix() 722 for(i = 0; i < VL_BLOCK_HEIGHT; ++i) in vl_idct_upload_matrix()
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D | vl_mpeg12_decoder.c | 178 res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in init_zscan_buffer() 1112 const unsigned block_size_pixels = VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_create_mpeg12_decoder() 1207 VL_BLOCK_HEIGHT, format_config->mc_scale, in vl_create_mpeg12_decoder()
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D | vl_mc.c | 239 (float)VL_BLOCK_HEIGHT / r->buffer_height * VL_MACROBLOCK_HEIGHT / r->macroblock_size in create_ycbcr_vert_shader()
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