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Searched refs:ValidateObjectNotInUse (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp3874 bool CoreChecks::ValidateObjectNotInUse(const BASE_NODE *obj_node, const VulkanTypedHandle &obj_str… in ValidateObjectNotInUse() function in CoreChecks
3891 …skip |= ValidateObjectNotInUse(mem_info, obj_struct, "vkFreeMemory", "VUID-vkFreeMemory-memory-006… in PreCallValidateFreeMemory()
4160 …skip |= ValidateObjectNotInUse(sema_node, obj_struct, "vkDestroySemaphore", "VUID-vkDestroySemapho… in PreCallValidateDestroySemaphore()
4176 …skip |= ValidateObjectNotInUse(event_state, obj_struct, "vkDestroyEvent", "VUID-vkDestroyEvent-eve… in PreCallValidateDestroyEvent()
4195 …skip |= ValidateObjectNotInUse(qp_state, obj_struct, "vkDestroyQueryPool", "VUID-vkDestroyQueryPoo… in PreCallValidateDestroyQueryPool()
4642 …skip |= ValidateObjectNotInUse(pipeline_state, obj_struct, "vkDestroyPipeline", "VUID-vkDestroyPip… in PreCallValidateDestroyPipeline()
4676 …skip |= ValidateObjectNotInUse(sampler_state, obj_struct, "vkDestroySampler", "VUID-vkDestroySampl… in PreCallValidateDestroySampler()
4709 skip |= ValidateObjectNotInUse(desc_pool_state, obj_struct, "vkDestroyDescriptorPool", in PreCallValidateDestroyDescriptorPool()
4929 skip |= ValidateObjectNotInUse(framebuffer_state, obj_struct, "vkDestroyFramebuffer", in PreCallValidateDestroyFramebuffer()
4950 …skip |= ValidateObjectNotInUse(rp_state, obj_struct, "vkDestroyRenderPass", "VUID-vkDestroyRenderP… in PreCallValidateDestroyRenderPass()
[all …]
Dbuffer_validation.cpp1550 …skip |= ValidateObjectNotInUse(image_state, obj_struct, "vkDestroyImage", "VUID-vkDestroyImage-ima… in PreCallValidateDestroyImage()
4567ValidateObjectNotInUse(image_view_state, obj_struct, "vkDestroyImageView", "VUID-vkDestroyImageVie… in PreCallValidateDestroyImageView()
4624 skip |= ValidateObjectNotInUse(buffer_view_state, obj_struct, "vkDestroyBufferView", in PreCallValidateDestroyBufferView()
Dcore_validation.h1084 …bool ValidateObjectNotInUse(const BASE_NODE* obj_node, const VulkanTypedHandle& obj_struct, const …