/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 285 bool ValidateReadBuffer(int x, int y, int w, int h, const vec4& expected) in ValidateReadBuffer() function in gl4cts::__anonb0a9d3a00111::ShaderImageLoadStoreBase 1622 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in Read() 2693 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in WriteMS() 3018 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in Read() 3114 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in ReadCube() 3351 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in ReadMS() 3553 if (!ValidateReadBuffer(0, 0, kSize, 1, vec4(0, 1, 0, 1))) in Atomic() 3617 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in AtomicCube() 3686 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in AtomicMS() 4850 if (!ValidateReadBuffer(0, 0, kSize, kSize, vec4(0, 1, 0, 1))) in Run() [all …]
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D | gl4cShaderImageSizeTests.cpp | 199 bool ValidateReadBuffer(int x, int y, int w, int h, const vec4& expected) in ValidateReadBuffer() function in gl4cts::__anon67bd594e0111::ShaderImageSizeBase 966 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 380 bool ValidateReadBuffer(int x, int y, int w, int h, const vec3& expected) in ValidateReadBuffer() function in gl4cts::__anona06db9b60111::ShaderStorageBufferObjectBase 639 return ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0)); in RunIteration() 1062 return ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0)); in RunIteration() 1163 return ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0)); in RunIteration() 6014 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0))) in Run() 6024 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0))) in Run() 6130 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0))) in Run() 6841 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(0, 1, 0))) in Run() 6858 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec3(1.0f, 0.0f, 1.0f))) in Run()
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D | gl4cShaderAtomicCountersTests.cpp | 86 long ValidateReadBuffer(const Vec4& expected) in ValidateReadBuffer() function in gl4cts::__anonc4c63d400111::SACSubcaseBase 1443 if (ValidateReadBuffer(Vec4(0, 1, 0, 1)) != NO_ERROR) in Run() 1532 ValidateReadBuffer(Vec4(1, 0, 0, 1)); in Run()
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D | gl4cComputeShaderTests.cpp | 280 bool ValidateReadBuffer(int x, int y, int w, int h, const vec4& expected) in ValidateReadBuffer() function in gl4cts::__anon4edd116d0111::ComputeShaderBase 3150 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run() 4813 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run() 5932 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run()
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/external/angle/src/libANGLE/ |
D | validationES3_autogen.h | 283 bool ValidateReadBuffer(const Context *context, GLenum src);
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D | validationES3.cpp | 1739 bool ValidateReadBuffer(const Context *context, GLenum src) in ValidateReadBuffer() function
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 268 bool ValidateReadBuffer(int x, int y, int w, int h, const vec4& expected) in ValidateReadBuffer() function in glcts::__anon2334d75e0111::ComputeShaderBase 2794 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run() 4531 if (!ValidateReadBuffer(0, 0, getWindowWidth(), getWindowHeight(), vec4(0, 1, 0, 1))) in Run()
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D | es31cShaderAtomicCountersTests.cpp | 97 long ValidateReadBuffer(const Vec4& expected) in ValidateReadBuffer() function in glcts::__anon8407ca110111::SACSubcaseBase
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 1980 bool isCallValid = (context->skipValidation() || ValidateReadBuffer(context, src)); in GL_ReadBuffer()
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/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 4840 bool isCallValid = (context->skipValidation() || ValidateReadBuffer(context, src)); in GL_ReadBuffer()
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