Searched refs:WriteConicPatch (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/tessellate/ |
D | GrPathTessellator.cpp | 204 GrPathShader::WriteConicPatch(pts, *w, instanceLocations[level]); in prepare() 268 GrPathShader::WriteConicPatch(pts, *w, vertexData + fPatchVertexCount); in prepare() 320 GrPathShader::WriteConicPatch(pts, *w, vertexData + fPatchVertexCount); in prepare()
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D | GrPathShader.h | 56 static void WriteConicPatch(const SkPoint pts[3], float w, SkPoint patch[4]) { in WriteConicPatch() function
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D | GrStrokeHardwareTessellator.cpp | 364 GrPathShader::WriteConicPatch(p, w, asPatch); in internalConicPatchesTo() 815 GrPathShader::WriteConicPatch(p, *w, scratchPts); in prepare()
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D | GrStrokeFixedCountTessellator.cpp | 90 GrPathShader::WriteConicPatch(p, w, conic); in conicTo()
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D | GrStrokeIndirectTessellator.cpp | 889 GrPathShader::WriteConicPatch(pts, iter.w(), scratch); in writeBuffers()
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