Searched refs:_id_ (Results 1 – 3 of 3) sorted by relevance
67 #define SET_PROP_32(_id_, _dest_) case NCoderPropID::_id_: ep._dest_ = v; break; argument
402 ATTACH {name_of_shader} SPECIALIZE _id_ AS uint32 _value_404 SPECIALIZE _id_ AS uint32 _value_ \405 SPECIALIZE _id_ AS float _value_567 BIND {BUFFER | BUFFER_ARRAY} {buffer_name} AS {buffer_type} DESCRIPTOR_SET _id_ \568 BINDING _id_573 DESCRIPTOR_SET _id_ BINDING _id_ [ BASE_MIP_LEVEL _level_ (default 0) ]578 DESCRIPTOR_SET _id_ BINDING _id_ [ BASE_MIP_LEVEL _level_ (default 0) ]583 DESCRIPTOR_SET _id_ BINDING _id_ [ BASE_MIP_LEVEL _level_ (default 0) ]586 BIND {SAMPLER | SAMPLER_ARRAY} {sampler_name} DESCRIPTOR_SET _id_ BINDING _id_591 DESCRIPTOR_SET _id_ BINDING _id_ OFFSET _offset_
51 > `MODULE` _operatingsystem_ _architecture_ _id_ _name_76 * The _id_ field is a sequence of hexadecimal digits that identifies the exact