Searched refs:_playChannels (Results 1 – 8 of 8) sorted by relevance
88 _playChannels(ALSA_PLAYOUT_CH), in AudioDeviceLinuxALSA()470 if (_playIsInitialized && (2 == _playChannels)) { in StereoPlayoutIsAvailable()478 int playChannels = _playChannels; in StereoPlayoutIsAvailable()488 _playChannels = 2; in StereoPlayoutIsAvailable()497 _playChannels = playChannels; in StereoPlayoutIsAvailable()510 _playChannels = 2; in SetStereoPlayout()512 _playChannels = 1; in SetStereoPlayout()518 if (_playChannels == 2) in StereoPlayout()702 _playChannels = 1; in PlayoutIsAvailable()715 _playChannels = 2; in PlayoutIsAvailable()[all …]
42 _playChannels(1), in AudioDeviceLinuxPulse()533 if (_playChannels == 2 && _playing) { in StereoPlayoutIsAvailable()564 _playChannels = 2; in SetStereoPlayout()566 _playChannels = 1; in SetStereoPlayout()573 if (_playChannels == 2) in StereoPlayout()869 playSampleSpec.channels = _playChannels; in InitPlayout()892 _ptrAudioBuffer->SetPlayoutChannels((uint8_t)_playChannels); in InitPlayout()935 _playbackBufferSize = sample_rate_hz_ / 100 * 2 * _playChannels; in InitPlayout()2115 uint32_t numPlaySamples = _playbackBufferSize / (2 * _playChannels); in PlayThreadProcess()
177 uint8_t _playChannels; variable
283 uint8_t _playChannels; variable
127 _playChannels(N_PLAY_CHANNELS), in AudioDeviceMac()714 _playChannels = 2; in SetStereoPlayout()716 _playChannels = 1; in SetStereoPlayout()722 if (_playChannels == 2) in StereoPlayout()1062 _playChannels = 1; in InitPlayout()1796 _outDesiredFormat.mChannelsPerFrame = _playChannels; in SetDesiredPlayoutFormat()1801 _ptrAudioBuffer->SetPlayoutChannels((uint8_t)_playChannels); in SetDesiredPlayoutFormat()2053 _playChannels = 1; in HandleStreamFormatChange()2409 if (_macBookProPanRight && (_playChannels == 2)) { in RenderWorkerThread()
285 uint8_t _playChannels; variable
376 _playChannels(2), in AudioDeviceWindowsCore()1201 _playChannels = 2; in SetStereoPlayout()1205 _playChannels = 1; in SetStereoPlayout()1216 if (_playChannels == 2) in StereoPlayout()1909 _playChannels = Wfx.nChannels; in InitPlayout()1924 RTC_LOG(LS_VERBOSE) << "_playChannels : " << _playChannels; in InitPlayout()1973 _ptrAudioBuffer->SetPlayoutChannels((uint8_t)_playChannels); in InitPlayout()
278 uint32_t _playChannels; variable