Searched refs:accessEnum (Results 1 – 1 of 1) sorted by relevance
2522 GLenum accessEnum = 0; in MapBufferRangeWithFallback() local2525 accessEnum = GL_READ_WRITE; in MapBufferRangeWithFallback()2529 accessEnum = GL_READ_ONLY; in MapBufferRangeWithFallback()2533 accessEnum = GL_WRITE_ONLY; in MapBufferRangeWithFallback()2541 return static_cast<uint8_t *>(functions->mapBuffer(target, accessEnum)) + offset; in MapBufferRangeWithFallback()