Searched refs:addFinishedCallback (Results 1 – 9 of 9) sorted by relevance
32 void addFinishedCallback(sk_sp<GrRefCntedCallback> callback) { in addFinishedCallback() function
206 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback);
299 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext));302 void GrMtlGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { function312 (*back)->addFinishedCallback(finishedCallback);314 commandBuffer()->addFinishedCallback(std::move(finishedCallback));1021 this->addFinishedCallback(std::move(finishedCallback));1117 this->addFinishedCallback(std::move(finishedCallback));
235 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext)); in addFinishedProc()238 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback() function in GrD3DGpu248 back->fCommandList->addFinishedCallback(finishedCallback); in addFinishedCallback()250 fCurrentDirectCommandList->addFinishedCallback(std::move(finishedCallback)); in addFinishedCallback()1275 this->addFinishedCallback(std::move(finishedCallback)); in onClearBackendTexture()1368 this->addFinishedCallback(std::move(finishedCallback)); in onUpdateCompressedBackendTexture()
107 void addFinishedCallback(sk_sp<GrRefCntedCallback> callback);
197 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback);
86 void GrD3DCommandList::addFinishedCallback(sk_sp<GrRefCntedCallback> callback) { in addFinishedCallback() function in GrD3DCommandList
295 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback);
1634 this->addFinishedCallback(std::move(finishedCallback)); in onClearBackendTexture()1755 this->addFinishedCallback(std::move(finishedCallback)); in onUpdateCompressedBackendTexture()1808 this->addFinishedCallback(std::move(finishedCallback)); in setBackendSurfaceState()2072 this->addFinishedCallback(GrRefCntedCallback::Make(finishedProc, finishedContext)); in addFinishedProc()2075 void GrVkGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback() function in GrVkGpu