Searched refs:aliasingInfo (Results 1 – 1 of 1) sorted by relevance
3978 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[aliasingId]; in getAliasingAttributeReplacementId() local3979 ValidateShaderInterfaceVariableIsAttribute(aliasingInfo); in getAliasingAttributeReplacementId()3983 &mAliasingAttributeMap[aliasingInfo->location + offset]; in getAliasingAttributeReplacementId()4367 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[pointerId]; in transformLoadHelper() local4368 if (aliasingInfo->attributeComponentCount == replacementInfo->attributeComponentCount) in transformLoadHelper()4385 ASSERT(aliasingInfo->attributeComponentCount < replacementInfo->attributeComponentCount); in transformLoadHelper()4386 ASSERT(mFloatTypes[aliasingInfo->attributeComponentCount] == typeId); in transformLoadHelper()4388 if (aliasingInfo->attributeComponentCount == 1) in transformLoadHelper()4397 swizzle.resize(aliasingInfo->attributeComponentCount); in transformLoadHelper()