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Searched refs:aliasingInfo (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp3978 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[aliasingId]; in getAliasingAttributeReplacementId() local
3979 ValidateShaderInterfaceVariableIsAttribute(aliasingInfo); in getAliasingAttributeReplacementId()
3983 &mAliasingAttributeMap[aliasingInfo->location + offset]; in getAliasingAttributeReplacementId()
4367 const ShaderInterfaceVariableInfo *aliasingInfo = mVariableInfoById[pointerId]; in transformLoadHelper() local
4368 if (aliasingInfo->attributeComponentCount == replacementInfo->attributeComponentCount) in transformLoadHelper()
4385 ASSERT(aliasingInfo->attributeComponentCount < replacementInfo->attributeComponentCount); in transformLoadHelper()
4386 ASSERT(mFloatTypes[aliasingInfo->attributeComponentCount] == typeId); in transformLoadHelper()
4388 if (aliasingInfo->attributeComponentCount == 1) in transformLoadHelper()
4397 swizzle.resize(aliasingInfo->attributeComponentCount); in transformLoadHelper()