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/external/mesa3d/src/intel/compiler/
Dbrw_fs_nir.cpp5296 const fs_builder allbld = bld.exec_all(); in nir_emit_intrinsic() local
5297 allbld.emit(SHADER_OPCODE_SEL_EXEC, scan, src, identity); in nir_emit_intrinsic()
5306 allbld.ADD(idx, nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION], in nir_emit_intrinsic()
5308 allbld.emit(SHADER_OPCODE_SHUFFLE, shifted, scan, idx); in nir_emit_intrinsic()
5309 allbld.group(1, 0).MOV(component(shifted, 0), identity); in nir_emit_intrinsic()