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Searched refs:anyNewBufferAllocated (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp150 bool anyNewBufferAllocated = false; in updateUniforms() local
170 &bufferOffset, &anyNewBufferAllocated)); in updateUniforms()
DProgramVk.cpp720 bool anyNewBufferAllocated = false; in updateUniforms() local
751 &bufferOffset, &anyNewBufferAllocated)); in updateUniforms()