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Searched refs:appendMesh (Results 1 – 4 of 4) sorted by relevance

/external/skqp/samplecode/
DSampleCCPRGeometry.cpp351 proc.appendMesh(std::move(instBuff), fView->fQuadPointInstances.count(), 0, &mesh); in onExecute()
359 proc.appendMesh(std::move(instBuff), fView->fTriPointInstances.count(), 0, &mesh); in onExecute()
/external/skqp/src/gpu/ccpr/
DGrCCFiller.cpp521 proc.appendMesh(fInstanceBuffer, instanceCount, baseInstance, &fMeshesScratchBuffer); in drawPrimitives()
539 proc.appendMesh(fInstanceBuffer, instanceCount, baseScissorInstance + startIndex, in drawPrimitives()
DGrCCCoverageProcessor.h103 void appendMesh(sk_sp<GrBuffer> instanceBuffer, int instanceCount, int baseInstance, in appendMesh() function
DGrCCStroker.cpp786 processor.appendMesh(fInstanceBuffer, instanceCount, baseInstance + startIdx, in drawConnectingGeometry()
799 processor.appendMesh(fInstanceBuffer, instanceCount, baseInstance + startIdx, in drawConnectingGeometry()