Searched refs:applyRenderTarget (Results 1 – 7 of 7) sorted by relevance
63 ANGLE_TRY(mRenderer->applyRenderTarget(context, mRenderTargetCache.getColors()[0], in clearImpl()
129 angle::Result applyRenderTarget(const gl::Context *context,
1096 ANGLE_TRY(applyRenderTarget(context, framebuffer9->getCachedColorRenderTargets()[0], in updateState()1260 angle::Result Renderer9::applyRenderTarget(const gl::Context *context, in applyRenderTarget() function in rx::Renderer9
584 bool applyRenderTarget();
1729 bool Context::applyRenderTarget() in applyRenderTarget() function in es1::Context2683 if(!applyRenderTarget()) in clear()2734 if(!applyRenderTarget()) in drawArrays()2773 if(!applyRenderTarget()) in drawElements()
2773 bool Context::applyRenderTarget() in applyRenderTarget() function in es2::Context3440 if(!applyRenderTarget()) in clear()3575 if(!applyRenderTarget()) in drawArrays()3633 if(!applyRenderTarget()) in drawElements()
681 bool applyRenderTarget();