Searched refs:arrayMask (Results 1 – 21 of 21) sorted by relevance
229 assert(!(span->arrayMask & SPAN_RGBA)); in interpolate_int_colors()315 span->arrayMask |= SPAN_RGBA; in interpolate_int_colors()331 if (span->arrayMask & SPAN_RGBA) { in interpolate_float_colors()389 assert(!(span->arrayMask & SPAN_Z)); in _swrast_span_interpolate_z()409 span->arrayMask |= SPAN_Z; in _swrast_span_interpolate_z()565 span->arrayMask |= SPAN_LAMBDA; in interpolate_texcoords()633 if (span->arrayMask & SPAN_XY) { in interpolate_wpos()666 if (span->arrayMask & SPAN_XY) { in stipple_polygon_span()714 if (span->arrayMask & SPAN_XY) { in clip_span()722 if (span->arrayMask & SPAN_MASK) { in clip_span()[all …]
298 if (span->arrayMask & SPAN_XY) in _swrast_depth_test_span()303 if (rb->Format == MESA_FORMAT_Z_UNORM16 && !(span->arrayMask & SPAN_XY)) { in _swrast_depth_test_span()308 else if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) { in _swrast_depth_test_span()318 if (span->arrayMask & SPAN_XY) { in _swrast_depth_test_span()375 if (span->arrayMask & SPAN_XY) { in _swrast_depth_test_span()431 if (span->arrayMask & SPAN_XY) in _swrast_depth_bounds_test()436 if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) { in _swrast_depth_bounds_test()452 if (span->arrayMask & SPAN_XY) { in _swrast_depth_bounds_test()
130 line.span.arrayMask = SPAN_XY | SPAN_COVERAGE; in NAME()136 line.span.arrayMask |= SPAN_Z; in NAME()140 line.span.arrayMask |= SPAN_RGBA; in NAME()161 line.span.arrayMask |= SPAN_LAMBDA; in NAME()
157 GLbitfield arrayMask; member177 (S).arrayMask = 0x0; \
156 assert((span->arrayMask & SPAN_XY) == 0); in zoom_span()185 zoomed.arrayMask |= SPAN_RGBA; in zoom_span()187 assert(span->arrayMask & SPAN_RGBA); in zoom_span()201 zoomed.arrayMask |= SPAN_Z; in zoom_span()202 assert(span->arrayMask & SPAN_Z); in zoom_span()
74 span.arrayMask = SPAN_XY; in _swrast_Bitmap()167 span.arrayMask = SPAN_MASK;
325 span.arrayMask = SPAN_Z; in draw_depth_pixels()440 span.arrayMask = SPAN_RGBA; in draw_rgba_pixels()458 const GLbitfield arrayMask = span.arrayMask; in draw_rgba_pixels() local535 span.arrayMask = arrayMask; in draw_rgba_pixels()
129 span.arrayMask |= SPAN_MASK; \148 span.arrayMask |= SPAN_MASK; \
277 span.arrayMask = SPAN_COVERAGE | SPAN_MASK; in smooth_point()381 span.arrayMask = SPAN_XY; in large_point()466 span->arrayMask = SPAN_XY | SPAN_Z; in pixel_point()467 span->arrayMask |= SPAN_RGBA; in pixel_point()
276 span->arrayMask |= SPAN_RGBA; in _swrast_exec_fragment_program()281 span->arrayMask |= SPAN_Z; in _swrast_exec_fragment_program()
66 span.arrayMask = SPAN_COVERAGE;120 span.arrayMask |= SPAN_Z;134 span.arrayMask |= SPAN_RGBA;
363 if (span->arrayMask & SPAN_XY) { in _swrast_stencil_and_ztest_span()384 if (span->arrayMask & SPAN_XY) { in _swrast_stencil_and_ztest_span()433 if (span->arrayMask & SPAN_XY) { in _swrast_stencil_and_ztest_span()
110 if (span->arrayMask & SPAN_RGBA) { in _swrast_alpha_test()
50 assert(span->arrayMask & SPAN_RGBA); in _swrast_mask_rgba_span()
197 assert(span->arrayMask & SPAN_RGBA); in _swrast_logicop_rgba_span()
516 assert(span->arrayMask & SPAN_RGBA); in affine_span()561 span.arrayMask |= SPAN_RGBA; \786 assert(span->arrayMask & SPAN_RGBA); in fast_persp_span()856 span.arrayMask |= SPAN_RGBA; \
127 span.arrayMask = SPAN_RGBA; in copy_rgba_pixels()252 span.arrayMask = SPAN_Z; in copy_depth_pixels()
139 assert(span->arrayMask & SPAN_RGBA); in _swrast_fog_rgba_span()
292 span.arrayMask = SPAN_XY; in NAME()
662 if (span->arrayMask & SPAN_LAMBDA) { in _swrast_texture_span()
999 assert(span->arrayMask & SPAN_RGBA); in _swrast_blend_span()