Searched refs:ati_fs (Results 1 – 7 of 7) sorted by relevance
70 if (shader_type == PIPE_SHADER_FRAGMENT && st->fp->ati_fs) { in st_upload_constants()71 struct ati_fragment_shader *ati_fs = st->fp->ati_fs; in st_upload_constants() local76 if (ati_fs->LocalConstDef & (1 << c)) in st_upload_constants()78 ati_fs->Constants[c], sizeof(GLfloat) * 4); in st_upload_constants()
117 assert(stp->ati_fs); in st_program_string_notify()118 assert(stp->ati_fs->Program == prog); in st_program_string_notify()147 stfp->ati_fs = curProg; in st_new_ati_fs()
110 !stfp->ati_fs && /* ATI_fragment_shader always has multiple variants */ in st_update_fp()153 if (stfp->ati_fs) { in st_update_fp()
239 struct ati_fragment_shader *ati_fs; member
876 if (stfp->ati_fs) { in st_translate_fragment_program()888 if (!stfp->ati_fs && in st_translate_fragment_program()1170 } else if (stfp->ati_fs) in st_translate_fragment_program()1172 stfp->ati_fs, in st_translate_fragment_program()1380 if (stfp->ati_fs) { in st_create_fp_variant()
545 struct ati_fragment_shader *atifs = stfp->ati_fs; in st_init_atifs_prog()
277 if (stfp->Base.ExternalSamplersUsed || stfp->ati_fs) in st_invalidate_state()