Searched refs:atlasMatrix (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/tessellate/ |
D | GrTessellationPathRenderer.cpp | 339 SkMatrix atlasMatrix = viewMatrix; in tryAddPathToAtlas() local 341 std::swap(atlasMatrix[0], atlasMatrix[3]); in tryAddPathToAtlas() 342 std::swap(atlasMatrix[1], atlasMatrix[4]); in tryAddPathToAtlas() 343 float tx=atlasMatrix.getTranslateX(), ty=atlasMatrix.getTranslateY(); in tryAddPathToAtlas() 344 atlasMatrix.setTranslateX(ty - devIBounds->y() + locationInAtlas->x()); in tryAddPathToAtlas() 345 atlasMatrix.setTranslateY(tx - devIBounds->x() + locationInAtlas->y()); in tryAddPathToAtlas() 347 atlasMatrix.postTranslate(locationInAtlas->x() - devIBounds->x(), in tryAddPathToAtlas() 354 uberPath->addPath(path, atlasMatrix); in tryAddPathToAtlas()
|
/external/skia/src/gpu/ccpr/ |
D | GrCCPerFlushResources.cpp | 42 SkMatrix atlasMatrix = SkMatrix::Translate(devToAtlasOffset->fX, devToAtlasOffset->fY); in renderDeviceSpacePathInAtlas() local 43 this->enqueueRenderedPath(devPath, fillRule, clippedPathIBounds, atlasMatrix, in renderDeviceSpacePathInAtlas()
|