Searched refs:attachmentReferences (Results 1 – 5 of 5) sorted by relevance
726 std::vector<VkAttachmentReference> attachmentReferences; in drawAndSampleInputAttachment() local729 attachmentReferences.reserve(2); // color image + input attachment in drawAndSampleInputAttachment()747 …attachmentReferences.push_back(makeAttachmentReference(static_cast<deUint32>(attachmentReferences.… in drawAndSampleInputAttachment()748 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in drawAndSampleInputAttachment()769 …attachmentReferences.push_back(makeAttachmentReference(0u, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMA… in drawAndSampleInputAttachment()770 const VkAttachmentReference* inputRef = &attachmentReferences.back(); in drawAndSampleInputAttachment()934 std::vector<VkAttachmentReference> attachmentReferences; in draw() local937 attachmentReferences.reserve(params.numLayers); in draw()956 …attachmentReferences.push_back(makeAttachmentReference(static_cast<deUint32>(attachmentReferences.… in draw()957 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in draw()
985 std::vector<VkAttachmentReference> attachmentReferences; in draw() local988 attachmentReferences.reserve(numSubpasses * 2); in draw()1019 …attachmentReferences.push_back(makeAttachmentReference(static_cast<deUint32>(attachmentReferences.… in draw()1020 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in draw()1022 …attachmentReferences.push_back(makeAttachmentReference(static_cast<deUint32>(attachmentReferences.… in draw()1023 const VkAttachmentReference* depthStencilRef = &attachmentReferences.back(); in draw()1029 attachmentReferences.back().attachment, // uint32_t attachmentIndex; in draw()
362 std::vector<AttachmentRef> attachmentReferences; in createRenderPass() local365 attachmentReferences.push_back(AttachmentRef( in createRenderPass()392 static_cast<deUint32>(attachmentReferences.size()), // deUint32 colorAttachmentCount in createRenderPass()393 …(attachmentReferences.empty() ? DE_NULL : attachmentReferences.data()), // const VkAttachmentRefer… in createRenderPass()
300 const VkAttachmentReference attachmentReferences[] = in VulkanDrawContext() local331 &attachmentReferences[0], // const VkAttachmentReference* pColorAttachments; in VulkanDrawContext()333 …&attachmentReferences[depthReferenceNdx], // const VkAttachmentReference* pDepthStencilAttachme… in VulkanDrawContext()
2416 vector<VkAttachmentReference> attachmentReferences; in iterate() local2418 attachmentReferences.reserve(inputAttachments.size()); in iterate()2427 attachmentReferences.push_back(attachmentReference); in iterate()2434 static_cast<deUint32>(attachmentReferences.size()), // deUint32 inputAttachmentCount in iterate()2435 …(attachmentReferences.empty() ? DE_NULL : attachmentReferences.data()), // const VkAttachmentRefer… in iterate()