Searched refs:bInverted (Results 1 – 1 of 1) sorted by relevance
115 bool bInverted = corner1->IsInverted(); in GetFillPath() local127 sx = bInverted ? FX_PI / 2 : FX_PI; in GetFillPath()138 sx = bInverted ? FX_PI : FX_PI * 3 / 2; in GetFillPath()149 sx = bInverted ? FX_PI * 3 / 2 : 0; in GetFillPath()160 sx = bInverted ? 0 : FX_PI / 2; in GetFillPath()173 if (bInverted) in GetFillPath()178 if (bInverted) in GetFillPath()184 if (bInverted) { in GetFillPath()454 bool bInverted = corner1->IsInverted(); in GetPath() local474 if (!bRound && !bInverted) { in GetPath()[all …]