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Searched refs:bindStateGeomShaderText (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.h106 static char const bindStateGeomShaderText[] = variable
Dvkpositivelayertests.cpp8171 VkShaderObj gs(m_device, bindStateGeomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); in TEST_F()